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The assets in this pack are very large in scale when imported to Unreal. Do you know of any way to fix this?

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Use Unreal's modeling tools plugin to solve this. You can scale a object in the scene then bake that scale into the asset. Be careful this changes the scale of the mesh in all instances.

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licencia específica?

Sorry for the late answer. The licence is CC BY 4.0 its like CC0, but you have to attribute me.
https://creativecommons.org/licenses/by/4.0/deed.en

I saw your reddit post a couple months ago about this. Im glad you were able to finish. 

Hey, thanks for the kind words! Hope you like it!

Hello! The texture for the pillars seems to not be working? in UE5 it seems to have the middle of the pillar but not the tops or bottoms  

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you need to use the texture atlas for the material for most of the assets

How do I use a texture atlas?

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add me on discord my friend and i can help you :D sollusprime#1483

Currently Creating my first game with your assets, thank you so much for them!

I glad you like it! Good luck and don't forget to link here once it's ready!